El gran libro de 3ds Max

El gran libro de 3ds Max

animación y efectos especiales

Llena, Sonia

Imagine the following scene: a character walks through a certain environment. Suddenly, an apple falls from a tree and rolls on the ground. The character in question follows the apple with his eyes and goes towards it. He reaches out to pick it up and, before touching it, it breaks into a thousand pieces in a powerful explosion. This scene could be modeled and animated in 3ds Max following the proper techniques. However, we should not get carried away by its simplicity, since each of the movements generated by the different elements that make up the scene require different and specific procedures. And it is that 3ds Max allows you to animate practically any object, always taking into account that said object has been correctly modeled in order to follow the fundamental principles of animation. In the book you are holding in your hands you will find both the theoretical and practical basis for generating simple and elaborate animations. Thanks to its enormous potential and its infinite features, 3ds Max becomes an essential ally for creatives of animation and special effects.

Author
Llena, Sonia
Subject
Computing and communications > Design and desktop publishing
EAN
9788426732521
ISBN
978-84-267-3252-1
Edition
1
Publisher
Marcombo
Pages
750 
High
24.0 cm
Weight
17.0 cm
Release date
16-09-2021
Language
Spanish 
Series
Gran libro  
Paperback edition
28,27 € Add to cart
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Llena, Sonia (aut.)

  • Llena, Sonia
    Sonia Llena es licenciada en Traducción e Interpretación por la Universitat Autónoma de Barcelona y cuenta con una experiencia como traductora de unos cinco años. Ha pasado   Read more