Curso de escultura digital con ZBrush
Sastre, Carlos
Alperi, Paloma
In this work you will find the way to get started in the exciting world of digital sculpture. You will discover that the line between the traditional and the digital is finer than it seems, applying the techniques and fundamentals that the great masters of art history taught us to new technologies. We will guide you through the completion of a project, through which you can put into practice the main tools, the 'pipeline' and all the concepts learned. You will understand that even seemingly completely different jobs are based on the same bases. All projects are based on the same principles and share a multitude of techniques, applicable both in the field of personal and professional art. ZBrush accompanies us throughout this exploration, priority software for any digital character artist, whether in the animation, video game or VFX industry.
- Author
-
Sastre, Carlos
Alperi, Paloma
- Subject
-
Computing and communications
> Design and desktop publishing
- EAN
-
9788441543904
- ISBN
-
978-84-415-4390-4
- Edition
- 1
- Publisher
-
Anaya Multimedia
- Pages
- 192
- High
- 27.0 cm
- Weight
- 21.2 cm
- Release date
- 09-09-2021
- Language
- Spanish
- Series
- Espacio de diseño