Aprender 3ds Max
animación y efectos especiales con 100 ejercicios prácticos
Llena, Sonia
If you are interested in learning about the world of animation in three-dimensional environments, this book is a great opportunity to do so. 3ds Max is one of the most widely used and revered 3D authoring and animation programs in the world. Thanks to its incredible features and functions, it is possible to move objects and characters, both human and animal, and even mythological. And not only that: 3ds Max allows you to generate highly realistic scenes to create simulations of all kinds and applicable to a wide variety of sectors, such as medicine, video games, advertising... With this book, thanks to the 100 practical exercises that you will find In it, you will be able to: o Get an overview of the basic aspects of animation in 3ds Max, such as the use and configuration of controls and the selection and application of restrictors. o Know the different types of movement of objects (kinematics) and the factors involved, such as bone systems and modifiers. o Animate characters using the two systems included in 3ds Max: CATRig and Character Studio. o Animate faces using different techniques. o Create all kinds of special effects: particle systems to generate snow, bubbles or fireworks, dynamic objects, atmospheric effects... We must warn you that, for logical reasons of space, we have decided not to include any directly related aspect in this volume with three-dimensional modeling, texturing or rendering, since all this is part of another book within this same collection: Learn 3ds Max: bases, modeling, texturing and rendering with 100 practical exercises.
- Author
-
Llena, Sonia
- Subject
-
Computing and communications
> Design and desktop publishing
- EAN
-
9788426732545
- ISBN
-
978-84-267-3254-5
- Edition
- 1
- Publisher
-
Marcombo
- Pages
- 216
- High
- 24.0 cm
- Weight
- 19.5 cm
- Release date
- 10-12-2021
- Language
- Spanish
- Series
- Aprender... con 100 ejercicios prácticos